kiya: (buddha)
( Oct. 14th, 2002 11:25 pm)
I love running plots.

This is my favorite way to gamemaster an online game: find the seven characters who might receive prophetic dream information (in this case, the faerie characters with the soothsay art, the mages with the dream background, and the sorceror with oneiromancy), write up seven closely related dreams (well, six; one of the mages is one of my characters so I can just transfer stuff from OOC to IC in my brain compartments), and mail them off. And let the characters stew. It's much harder to do drop-information-and-let-the-characters-digest stuff in tabletop, I think.

Mind, technically I should have sent them sometime tomorrow or the day after, but this is close enough for me, and I want to stir up this anthill a little. I went to all the trouble to write them right after [livejournal.com profile] gwynyth gave me the ritual information I needed. :)
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kiya: (writing)
( Oct. 9th, 2002 10:45 pm)
I am also amusing myself mightily with gamemastering for my plot, and waiting for 24 February in IC-time so I can drop random plot stuff in the laps of three characters who aren't necessarily expecting random prophetic dreams. . . (It's currently 16 February, and time runs 3 realworld days to four in-character days. So I have a week to, uh, actually work out what I'm saying to them. *sheepish*)

Meanwhile, I have inflicted upon a group of NPCs in Malden a mysterious illness, and have one of the PCs wandering around looking to interview another NPC who claims to see demons but who is currently doped up on laudanum to keep her quiet, so may not exactly be reliable. . . .
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kiya: (pooka)
( Oct. 6th, 2002 03:28 pm)
I poked at the web and found a calendar for 1773 with holidays marked on it (for running the plot I'm currently running on NE2.

So now I know when Ash Wednesday fell in 1773, which is the critical bit of information that I needed.

The calendar also includes Martin Luther King Day, Australia Day, Professional Secretaries Week, Earth Day, International Labour Day, . . . Independence Day for the States. . . .

. . . I didn't know there was a Mother-in-law's Day. . . .

([livejournal.com profile] gwynyth, if you didn't know about this thing, it's here and I got there from here. In case you would find such useful.)
(And I would eat an apple.)

So [livejournal.com profile] sstaten tells me that one of his characters on NE2 is receiving the mail of one of the other staffers.

Whoops.

Also, he has another character who isn't receiving mail at all, because she doesn't have a functional mailbox.

Also whoops.

I have buried myself deeply in code. In complicated code. That someone else wrote. I have found the problem. I have fixed the flags on the objects containing the code. I have, by hand, redirected Ashland's mail to Ashland. I have created mailboxes for the three characters I know of who don't have them, including the one who was reading Ashland's mail. (I may have accidentally deleted pointers as well, but . . . we'll burn that bridge when we come to it.) I have updated the +fixmail command to take into account the second object that may need to be un-HALTed to make some of these commands work. I have updated the +nukedbref command to take into account code-related stuff for idle-dested players and their mailboxes. I have posted to the public board to let the players know what's going on and the staff board about the fixes.

I am coder, hear me roar!



Raaaaaaaaaaaaaaah.

I am spammed stupid, hear me gibber. . . .
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Last night I ran a long scene (as in, five hours' worth) with one of the PCs on NE2, who's doing investigations on this plot I'm running.

He encountered an Insubstantial Thing. The PC in question is a fae with very little general supernatural knowledge; insubstantial things are therefore presented to him as chimera. This one was incredibly difficult for him to kenn (the faerie magical sense); I was making the difficulty eight or nine depending on the circumstances, and so there were times he just couldn't find it at all. He figured that it was a chimera, maybe one with Dreamform (which is a power that essentially makes imaginary things insubstantial even to people who can bark their shins on imaginary things) and Hide (self-explanatory) both.

I sent the log of this to [livejournal.com profile] oneironaut, who asked me a few questions. I explained what was going on with the Insubstantial Thing. I explained it, because, well, a jackal wandering around in the woods isn't all that likely to get involved with plots involving dead and abducted humans, really, and got the response, "That is so cool."

Mmm, warm fuzzy gamemasterishness.
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kiya: (snakie)
( Aug. 20th, 2002 03:43 am)
. . .because I haven't felt like much. )
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