There was a small bug in the code -- it's got a bunch of different grids, and it solves things on the different ones using the same routines, so it needs to transfer the grid information from the storage bits to the current-grid bits. And there was a flaw in this process -- it was transferring one bit of grid-information into the wrong place, and making everything go all messy.
Re: On wiggles....
There was a small bug in the code -- it's got a bunch of different grids, and it solves things on the different ones using the same routines, so it needs to transfer the grid information from the storage bits to the current-grid bits. And there was a flaw in this process -- it was transferring one bit of grid-information into the wrong place, and making everything go all messy.
- Brooks